The DesignMunk Library
Design books worth keeping
From UX fundamentals to design systems — a hand-picked shelf for working designers.
UX Design
Mapping Experiences
A practical guide to creating customer journey maps, service blueprints, and alignment diagrams.
Get the book100 More Things Every Designer Needs to Know About People
A second volume of research-backed insights on how people perceive, think, and behave.
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Seductive Interaction Design
How psychology, emotion, and playfulness make products more engaging and persuasive.
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Designing for the Digital Age
A comprehensive process for creating human-centered products, services, and systems.
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Mapping Experiences
A practical guide to creating customer journey maps, service blueprints, and alignment diagrams.
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The User Experience Team of One
A survival guide of methods and tactics for practitioners doing UX solo or on small teams.
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Lean UX
Applying Lean and Agile principles to UX so teams learn faster and build the right thing.
Get the book100 More Things Every Designer Needs to Know About People
A second volume of research-backed insights on how people perceive, think, and behave.
Get the book
Rocket Surgery Made Easy
A practical, do-it-yourself guide to finding and fixing usability problems through lightweight testing.
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Seductive Interaction Design
How psychology, emotion, and playfulness make products more engaging and persuasive.
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The Inmates Are Running the Asylum
Why high-tech products drive us crazy and how interaction design and personas can fix them.
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Designing for the Digital Age
A comprehensive process for creating human-centered products, services, and systems.
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About Face: The Essentials of Interaction Design
The definitive guide to goal-directed interaction design, covering personas, patterns, and interface behavior.
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The User Experience Team of One
A survival guide of methods and tactics for practitioners doing UX solo or on small teams.
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Designing for Emotion
How to build emotional connections with users through personality, delight, and human-centered design.
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Lean UX
Applying Lean and Agile principles to UX so teams learn faster and build the right thing.
Get the bookMobile First
Why designing for mobile constraints first leads to better, more focused experiences everywhere.
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The Elements of User Experience
A foundational model for understanding UX as connected layers, from strategy to visual surface.
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